![]() Maps that use the blue version include some of the SquirrelCmps (2, 7, 9, 12 and 14), RadarComp, AirConComp, and ScrewComp. While this gives less variety to the small maps, it improved navigation speed as the blue map lacks a straight path. In the international versions they were replaced by the common green maps. The Japanese version has an additional small map with a blue background. GargCastleHP was also simplified, but its design is similar to the small generic maps. While this improves navigation, the unique details they had were lost, like the ramp shaped like a piano in Mayl's homepage and the pictures of GutsMan in Dex's homepage. In other versions they are similar to Lan's homepage. The homepages from Lan's friends have an unique design in Japan. This game was the final Battle Network title screen change with the European logo it was not done for the DS port. No known way to activate properly but likely used by developers at some point. Like the previous game, this game has a list of debug commands that when read by the game's script system, causes the described effect. It is possible that this feature was removed due to complications with the external hardware the game accepted or the fact that the NDS port was already on its way which would support wireless play natively Mega Man Battle Network 6 would eventually have wireless support. There is no known way to trigger the selection screen in the Japanese version or any version of the game. The selection screen is also not referenced in the US version, though it exists, and the client and host screens load properly. Once a name is registered, it can't be edited. ![]() The name select screen must also appear in the menu after the wireless screen but no evidence has been found to support this. It is unknown whether a wireless battle or any game mode can be executed at all since the menus don't function properly. All menus are in Japanese regardless of region. The client and host screens exist in all versions and can be accessed using a menu hack. The game does have support for the Wireless Adapter since it is used to play Crossover Battle with Boktai 2. It even shows a selection screen not found during normal gameplay. The Rockman.EXE 5: Team of Blues instruction booklet claims that it is possible to play locally using the GBA Wireless Adapter. Unused Sprites Unused Playable Character Sprites Also, the English versions seemingly have two different dates for some reason. The ones that need this code to be active will be marked (SP).Even though the build times are only 2 minutes apart, the initial release of Team of Colonel in Japan was more than 2 months after the initial Japanese release of Team of Blues. To obtain a good number of these battle chips, you will need to use the Omega Navis Code. In Higby's shop, you'll see Numberman who'll give you chips and other goodies if you enter the right passwords. NOTE: 1,2, and 3 stand for the 3 weird characters, the first of which is 1, second is 2, and third is 3. ![]() ![]() Hold the 'Select' button, and key in the corresponding code. In the Navi Customizer Screen, move the highlight over the name of the program that you want to shrink (and has not been shrunk yet). (Note: 1,2, and 3 correspond to the symbols.) Effect In the Navi Customizer, press select after loading your programs. These codes can be entered after you buy the Mod Tools on Beach St. You can bypass these errors once you have purchased the ModTools at Beach Street.When the error number appears,press Select and input the code to counter. If you attempt to use a Program of a color your current style does not support,you will get an error and be unable to boot up MegaMan until the problem is fixed. Of course the better the busting level, the better the chip you'll duplicate. You can even duplicate the final chip data, Sanctuary. What are the benefits to this? Well in short, imagine how easy it'll be to duplicate and share your secret chips, Bass V3s, Lifeaur3s and other rare only get one of me chip data. WARNING: If the winner resets, instead of duplication you will simply DESTROY the chip, because the loser still loses and the winner doesn't save the fact it was won. (A+B+Start+Select), as a result, where the winners data is saved and the losers is not, the losers chip data is not lost and the winners is still saved resulting in a duplication of the chip. You and your friend (or just you on your own, still possible to do) must go into network and compete in a real netbattle against eachother, and one must win without flaw, when the battle is over, as soon as the chip datas name is shown, the LOSER must reset his game. This glitch allows you to duplicate your lost chipdata in a netbattle against your oppenant, do not worry about it damaging your gamesave, I have done this hundreds of times and my gamesave has not suffered.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |